package engine.newUi
{
	import engine.ui.lite.BaseUI;
	
	import flash.display.Sprite;
	
	import newx.com.control.NxClip;
	import newx.com.control.button.NxButton;

	/**
	 *有人的地方   就有江湖 
	 * @author yanghr
	 * 
	 */	
	public class RiverLakeUI extends BaseUI
	{
		public var _space:Sprite
		public var mainClip:NxClip;
		public var build1:NxButton;
		public var goldBtn:NxButton;
		public var travelBtn:NxButton;
		public var friendBtn:NxButton;
		public var seekBtn:NxButton;
		public var storyBtn:NxButton;
		public var IndustryBtn:NxButton;
		
		public function RiverLakeUI(popupUI:Boolean=true)
		{
			super(popupUI);
		}
		private var control:RiverLakeLogic=RiverLakeLogic.getInstance();
		override public function Init():void
		{
			control.Init()
		}
		override protected function BeforeShow():void
		{
			control.BeforeShow()
		}
		override protected function AfterHide():void
		{
			control.AfterHide();
		}
	}
}